Evaluation of a Family-centered Program for Problematic Gaming/Excessive Screen Use
Condition(s) studied
Investigational drug(s) / intervention(s)
Family-centered Program for Problematic Gaming/Excessive Screen Use in a child and adolescent population within Social Services: The critical components include psychoeducation, cognitive restructuring, and social and emotional learning.his would be the first intervention offering help for both children and their parents. Such an intervention could be beneficial not only to individual families, but also to society at large by reducing societal costs, enhancing family well-being, and addressing health inequalities . the intervention is agroup intervention in 4 sessions with parents in one group and children in one group. The goals are to help children and parents understand the positive and negative aspects of screen use and to prevent related problems and family conflicts. T
Control: This group will recieve TAU == treat ment as usual depending on the practice at the Social service they belong to
Study summary
The Family-Centered Program for Problematic Gaming and Excessive Screen Use (FAME) is a pioneering initiative designed to address the growing challenges of excessive screen use and gaming among children and adolescents, particularly within family dynamics.
Eligibility
Primary outcome measure(s)
- FCU — Baseline; Post treatment; 1 month post treatment
five items measure parent-child warmth, and three items measure parent-child conflicts
Trial sites (1)
| Facility | City | Region | Status |
|---|---|---|---|
| Child and Adolescent Psychiatry Clinic | Lund | Sweden | Recruiting |
More Region Skane trials in Sweden
Other trials for the same condition
This page summarises publicly available registry data for informational purposes — not medical advice. Eligibility is determined by each study team; patients should discuss participation with their clinician.
View NCT07245862 on ClinicalTrials.gov ↗ ← All trials in Sweden