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Clinical Trials in Turkey / NCT06895330
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Effects of Virtual Reality and Helfer Skin Tap During Vaccination

NCT06895330 · tracked via the Priya Life Science Turkey tracker
Phase
Not applicable
Started
2025-05-03
Last updated
2025-03-26

Condition(s) studied

Pain ManagementFearAnxietySatisfaction

Investigational drug(s) / intervention(s)

Virtual Reality GroupHelfer Skin Tap Group

Virtual Reality Group: A brief orientation regarding the use of the virtual reality headset will be provided to the children. One minute prior to the vaccination procedure, the selected video-either a roller coaster or Formula 1 experience, based on the child's preference-will be initiated through the virtual reality headset. Throughout the procedure, the children will continue to watch the video using the virtual reality headset.

Helfer Skin Tap Group: The Helfer Skin Tap technique is applied to reduce pain and muscle tension during intramuscular injection by stimulating large nerve fibers through rhythmic tapping. After determining the injection site and preparing the skin with alcohol, the area is tapped for approximately 5 seconds using the dominant hand. The syringe is then held in the dominant hand while a "V" shape is formed with the non-dominant hand to tap the skin firmly three times. On the count of three, the needle is inserted at a 90° angle. After aspiration, the medication is injected slowly while gentle tapping continues to maintain muscle relaxation. The procedure concludes with simultaneous needle withdrawal and a final V-shaped tap to minimize discomfort.

Study summary

The aim of this study was to detect and compare the effects of Virtual Reality and Helfer Skin Tap methods on pain, fear, anxiety, and satisfaction during the administration of Tetanus-Diphtheria vaccine to school-aged children. This study was an experimental randomized controlled trial. The sample was included 138 children in a family health centers aged 13 years who underwent Tetanus-Diphtheria vaccine. The participants were randomly assigned to Virtual Reality, Helfer Skin Tap, and control groups. Each group included 46 children, of whom 23 were female and 23 were male. The State-Trait Anxiety Inventory, Children's Fear Scale and Visual Analog Scale were used to collect the data.

Eligibility

Sex
ALL
Min age
13 Years
Max age
13 Years
Healthy volunteers
Accepted
Inclusion Criteria: * 13 years * being conscious (with the ability to communicate) Exclusion Criteria: * having a physical and psychological condition * taking any analgesics, sedatives, or anticonvulsants in the past 24 hours * having chronic or life-threatening disease * refusing the virtual reality or helfer skin tap technique intervention during vaccine injection.

Primary outcome measure(s)

Trial sites (1)

FacilityCityRegionStatus
Mehmet Akif Ersoy University Burdur Turkey (Türkiye)

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Official registry record

This page summarises publicly available registry data for informational purposes — not medical advice. Eligibility is determined by each study team; patients should discuss participation with their clinician.

View NCT06895330 on ClinicalTrials.gov ↗ ← All trials in Turkey